Firman Osman

WORKS

Commercial and personal works

Augmented Reality (AR)

Hoard Bot AR

In a project with the National Gallery Singapore, we were tasked with revamping the Collection portal of their website.


We were looking at ways to create engagement with the artworks either remotely or onsite and came up with an interactive AR solution. I used Adobe Aero to create a remote Gallery experience.


I created a test prototype that displays the artwork and additional content that users can interact with. Though we didn't go forward with the AR component for the final build for the client, I am glad I was able to test and showcase it to the client.


I repurposed the prototype using my artwork and tweaked some of the components. Test it out here. You do not need to download the app. Just scan the QR code and project it on the wall.

Concept Art

Games

Work-Life Balance presents Internal Damnation is an online adventure game based on the Work-Life Balance world by Wayne Ree & Benjamin Chee. The game was released as a digital extension to the book release: 'Work-Life Balance: Malevolent Managers and Folkoric Freelancers'


I worked as a Producer on this game liaising with Difference Engine and Imba Entertainment. I manage tasks within Lionfish Studios. I created infographic samples for workflow production for game flow. I also created and conducted several usability testing sessions internally and with the stakeholders.


Fisher Knight is an original game idea conceptualise by me. I have created a character behaviour diagram in Miro to illustrate the game mechanics.